![]() RenderMan for Maya allows Maya scenes to be rendered with RenderMan simply by switching renderers. With any luck, your result should look like this:Ĭongratulations! You've rendered an image with RenderMan! ![]() Now you're ready to render the scene with RenderMan: Next we'll render the scene using RenderMan. The scene should look something like this:įirst, render the scene using the Maya renderer: The teapot is a hierarchical subdivision surface. This scene is simple, but it contains a number of Maya Materials, including the ramp shader and some texture maps. ![]() With RenderMan for Maya fully loaded, open up the Maya scene, teapot_and _box.ma. You can view setup information in the Load RenderMan for Maya section. To get started, let's render the Maya scene, teapot_and _box.ma.įirst of all, make sure that RenderMan is properly set up.
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